Tuesday, June 18, 2013
Multi-classing--to the EXTREME! Has anybody done it?
In theory, you could tack on a new class every time you gain a character level under this system. Thus you could run through the entire base class list in the Player's Handbook, resulting in an 11th level character with a single level of Barbarian, Bard, Cleric, Druid, Fighter, Monk, Paladin, Ranger, Rogue, Sorcerer, and Wizard, all with first level abilities.
In theory, yes, but I'm curious: Has anybody actually done this in practice?
About a year or so ago I did end up in multi-classing hell. We had a small group in 3.5e. I was playing a Bard 1/Druid 1, but our group lacked fighters. So, being a sport, I added a level of fighter when the character reached 3rd level. Then, suddenly three more players showed up and balanced things out. Suddenly, my character was the outlier, and it'd be along time before my character would even qualify for the prestige class I wanted. I felt like my character was wallowing in sub-mediocrity.
Previously, the last time I played a triple-classed character was more than ten years ago, during an AD&D 1st Edition campaign. A half-elf fighter/wizard/thief. He was very versatile, though it took him forever to gain experience. He was more enjoyable to play than the 3.5e character.
What are your experiences with multi-classing--in whatever edition? Did you character seem over or underpowered? How much fun did you have playing the character?