Source: Final Fantasy II for Super Nintendo
Activitiy Cycle: Any
Intelligence: Average to Very
Alignment: Any evil
No. Appearing: 1d4+1
Armor Class: 5 
Movement: 24” (Fly)
Hit Dice: 2, 4, or 8 (See Below)
Thac0 [Attack Bonus]: 19, 17, or 13
No. of Attacks: 3
Special Attacks: See Below
Special Defenses: See Below
Magic Resistance: None
Size: S to L (See Below)
XP Value: 65, 270, or 975
The floating eye is a magical creature that appears similar to a beholder, but lacks the beholder’s eye stalks. Instead, it has wings and claws. It attacks using its claws and bite. The standard floating eye only has 2 hit dice and wingspan of 5 feet. It often inhabits wastelands and ruins.
All floating eyes have a +4 resistance bonus against sleep, charm, paralyzation, and polymorph spells and spell-like abilities. They also take double damage from piercing weapons.
Red Eye (Blood Eye)
This version of the floating eye is known for its vampire touch ability as a 4th level spellcaster, doing 2d6 damage with range of of 60 feet. It can use this ability once per day. It has 4 hit dice, and is a medium-sized creature with a wing span of 7 feet.
The fatal eye is a powerful opponent; it can cast both poison and vampiric touch with a range of 100 feet, each three times per day as a 12th level spellcaster. It is a large creature with a wingspan of 9 feet.
Only one of these creatures is reported to exist, and may be the patron diety of all of the floating eye race.