Wednesday, April 16, 2014

N is for Nu--Chrono Trigger

Climate/Terrain: Any
Frequency: Very Rare
Organization: Solitary.
Activitiy Cycle: Any
Diet: Unknown
Intelligence: Genius (17-18)
Treasure: U
Alignment: Neutral
No. Appearing: 1
Armor Class: 5 [15]
Movement: 15”
Hit Dice: 5
Thac0 [To Hit Bonus]: +5
No. of Attacks: 1
Damage/Attack: See below
Special Attacks: See below
Special Defenses: +1 or better weapons to hit
Magic Resistance: None
Size: M
Morale: Unreliable (2-4)
XP Value: 650

“All life begins with Nu and ends with Nu. This is the truth! This is my belief! …At least for now. –The Mystery of Life, vol. 841, chapter 26

The origins of the race of Nu have been lost to time. According to legend they used to be a part of a great and magical empire that fell into ruin, and have become scattered throughout the ages. Nu are so rare that perhaps one Nu may be encountered in a thousand years. They are extremely reclusive and often run away when other sentient beings approach, preferring solitude.

They will only fight if cornered and threatened. If so, they have a peculiar (but very powerful attack). They attack as normal, but 50% of they will reduce the opponent’s hit points to exactly 1, and the other half of the time they will do just 1 hit point of damage.

Nu are respostories of ancient knowledge, possessing non-weapon proficiencies such as Ancient History, Astrology, Engineering, Herbalism, Ancient Languages, Reading/Writing, Religion, and Spellcraft. Dungeon Masters are encouraged to use the Sage rules from the first edition Dungeon Master’s Guide to determine the fields of study that a Nu knows. 

Check out The Chrono Compendium for a deep discusson the "The Secret of the Nu."

1 comment:

  1. Awesome as well :) I'll have to remember these two for sure


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