Tuesday, April 29, 2014

Y is for Yakra--Chronotrigger

Climate/Terrain: Cities
Frequency: Unique
Organization: Solitary
Activity Cycle: Day
Diet: Carnivore
Intelligence: Very (14-15)
Treasure: F
Alignment: Neutral Evil
No. Appearing: 1
Armor Class: 5 [15]
Movement: 18”
Hit Dice: 5 (hp 32)
Thac0 [Bonus to hit]: 15 (+5 to hit)
No. of Attacks: 3
Damage/Attack: 1d8/1d8/1d12
Special Attacks: See below
Special Defenses: None
Magic Resistance: 30%
Size: L
Morale: Elite (13-14)
XP Value: 650

Yakra is a unique demon who can polymorph himself into a human form, often as a counselor or wiseman to kings or other powerful nobles for his own fell ends—to create a whole new generation of Yakras on the material plane. When his fell deeds have been uncovered, he reveals his true form.

In combat he attacks with two claws and a bite. But he also has a special rage attack once reduced to 20 hit points or less where he gets single attack against every opponent within 10 feet, +2 bonus to hit, with 1d8+2 damage per hit.

He can also pounce up to half his movement, stomping an opponent for 2d6+2 damage.

Finally, he can shoot 1d4+1 spiky-needles out of his back against an opponent for 1d6 damage each (range 30 feet).

If killed, Yakra will dissolve into a multi-colored light and vanish.




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