Activity Cycle: Day
Intelligence: Very (14-15)
Alignment: Neutral Evil
No. Appearing: 1
Armor Class: 5 
Hit Dice: 5 (hp 32)
Thac0 [Bonus to hit]: 15 (+5 to hit)
No. of Attacks: 3
Special Attacks: See below
Special Defenses: None
Magic Resistance: 30%
Morale: Elite (13-14)
XP Value: 650
Yakra is a unique demon who can polymorph himself into a human form, often as a counselor or wiseman to kings or other powerful nobles for his own fell ends—to create a whole new generation of Yakras on the material plane. When his fell deeds have been uncovered, he reveals his true form.
In combat he attacks with two claws and a bite. But he also has a special rage attack once reduced to 20 hit points or less where he gets single attack against every opponent within 10 feet, +2 bonus to hit, with 1d8+2 damage per hit.
He can also pounce up to half his movement, stomping an opponent for 2d6+2 damage.
Finally, he can shoot 1d4+1 spiky-needles out of his back against an opponent for 1d6 damage each (range 30 feet).
If killed, Yakra will dissolve into a multi-colored light and vanish.